Drake Arbiter
Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | Drake Clasher |
Advances to: | Drake Warden |
Cost: | 31 |
HP: | 62 |
Movement: | 5 |
XP: | 105 |
Level: | 2 |
Alignment: | lawful |
ID | Drake Arbiter |
Abilities: |
Attacks (damage - count)
halberd melee | 11 - 3 blade | ||
halberd melee | 17 - 2 pierce | firststrike |
Resistances
blade | 20% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 50% | |||
cold | -50% | arcane | -30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Frozen | 3 | 20% | |
Unwalkable | - | 0% | |
بُسْتان الفُطر | 2 | 40% | |
تلال | 1 | 40% | |
جبال | 1 | 40% | |
رمال | 1 | 40% | |
غابة | 2 | 40% | |
قرية | 1 | 40% | |
قصر | 1 | 40% | |
كهف | 2 | 30% | |
مستنقع | 3 | 20% | |
مياه ضحلة | 3 | 20% |